Thursday, November 25, 2010

New concept and name

We've recently taken an important decision, as we've gotten a new name for our game. The whole title won't be released, as it's mayor spoiler, but we can tell you Rayman 4.
We will bring back a previous villain, and we figured a whole new gameplay, together with a shocking storyline. More info will come soon.

Saturday, November 20, 2010

What we're expecting in our game

I feel a little stupid, posting this stuff, when nearly any people check this blog out.

Anyways, what we really want with our game, is gameplay similar to Rayman 3, only in 2D.
Here's some stuff we want in our game (Done stuff checked with an *):
-Smooth movement*
-Good physics*
-Basic actions(Punch, glide etc.)*
-Nice and detailed level design
-Different upgrades(Throttle Copter, Lockjaw etc.)
-New and original enemies, along with some old
-A few vehicles, for more varied gameplay
-Good score system*

That's mainly what we want. Note that the game will be in GBA resolution(320x224), so the graphics won't be terrific.

Saturday, November 13, 2010

Rayman: Timed Zones Engine Test

Here's an engine test of the game, as we got this far.
Please stay tuned for more to come.





Wednesday, November 10, 2010

Introducing: Rayman: Timed Zones

Rayman: Timed Zones is a small project we're working, hoping on making it big. We currently don' have any specific story, but the gameplay will mostly be like the Gameboy Advance version of Rayman 3, with some small twists. Here's some pictures:


 







As you can see, we have simply added the basics, along with the Rayman 3 score system and the Helicopter suit. The game is still early beta, so no stages except one for testing has been made.

Welcome to HedgiSofts Blog

Welcome to HedgiSoft. We're a small team that focus on making fan games of quality. We either do 2D platforming, or 2D RPG. We're nothing big, as we work with simple engines, such as Game Maker and RPG Maker. More stuff containing information of our game will soon be posted here.